Kevin+S.

**__Script__**
LS - Long Shot MS - Medium Shot MCU - Medium Close-up CU - Close-up XCU - Extreme Close-up EXT - Exterior INT - Interior VO - Voice Over POV - Point of View OS - Off Screen SFX - Sound Effect

CUT - When one scene switches to another

DISSOLVE - One one scene fades into another

FADE-IN and FADE-OUT - When a scene fades in from black and out to black

CUTAWAY - cutting away to action or another person during dialogue

ZOOM - Zooming in with camera

DOLLY - Moving the camera in and out, back and forth, etc

The average feature film script is about 120 pages (2 hours).

**__Comedy & Humor__**
Music by itself (without lyrics) can definitely be humorous or funny.

Some techniques to make music funny would be to add funny sounds, use funny sounding instruments, and proper use of timing.

Many types of instruments and sounds can make a musical piece funny. Some of these can be bicycle horns, whistles, barking dogs, cow bells, pops, tweeting birds, gurgling, and bubbles.

Here is Rhapsody Rabbit - A great musical parody.

http://www.youtube.com/watch?v=wy6IZp-_oMA

media type="file" key="Sullivan_Comedy1.flv" width="360" height="270"
 * Comedy Clip 1** (Previously Recorded Music)

media type="file" key="Sullivan_Comedy2.flv" width="360" height="270"
 * Comedy Clip 2** (MIDI/Audio Loops)

**__Montage__**
A film editing technique in which a series of short shots are edited into a sequence to condense space, time, and information. It is usually used to suggest the passage of time.


 * America**: A short segment in a film in which narrative information is presented in a condensed fashion.
 * Russia**: A method of juxtaposing shots to derive new meaning that did not exist in either shot alone.
 * France**: Literal meaning (assembly, installation) and simply identifies editing.


 * Examples**:
 * Transformation Montage from Spider-Man
 * Gunfight Montage from The Quick and the Dead
 * Training and Preparation Montage from Army of Darkness


 * __Different types of Montage__:**
 * Metric** - Editing which follows a specific number of frames (based purely on the physical nature of time), cutting to the next shot no matter what is happening within the image. This montage is used to elicit the most basal and emotional of reactions in the audience.


 * Rhythmic**: Cutting based on continuity, creating visual continuity from edit to edit.


 * Tonal**: Uses the emotional meaning of the shots -- not just manipulating the temporal length of the cuts or its rhythmical characteristics -- to elicit a reaction from the audience even more complex than from the metric or rhythmic montage. For example, a sleeping baby would emote calmness and relaxation.


 * Overtonal/Associational**: The cumulation of metric, rhythmic, and tonal montage to synthesize its effect on the audience for an even more abstract and complicated effect.


 * Intellectual**: Uses shots which, combined, elicit an intellectual meaning.

Montages can become **cliche**. For example the training sequence in Rocky has become so cliche, it is now constantly overused and lampooned in various various films and TV shows.

When choosing or composing music for a montage sequence, I would want to know:
 * Emotional Context
 * Pacing
 * Period/Location

Rhythm media type="file" key="Sullivan_Rhythm_Montage.flv" width="360" height="270"

Emotional Tone media type="file" key="Sullivan_Emotional_Montage.flv" width="360" height="270"

Intellectual Commentary media type="file" key="Sullivan_Intellectual_Montage.flv" width="360" height="270" = = = = = **__Leitmotif__** =

**Screwy Squirrel - A semi-insane goofball always playing pranks.**


Screwy's Theme media type="file" key="Sullivan_Screwy Squirrel Theme.mp3" width="240" height="20"

Screwy's Exciting Adventure media type="file" key="Sullivan_Screwy_Exciting.mp3" width="240" height="20"

Screwy is Sad media type="file" key="Sullivan_Screwy_Sad.mp3" width="240" height="20"

Screwy's Silly Pranks media type="file" key="Sullivan_Screwy_Silly.mp3" width="240" height="20"

Screwy is Scared media type="file" key="Sullivan_Screwy_Scary.mp3" width="240" height="20"

Screwy's Island Vacation media type="file" key="Sullivan_Screwy_Island.mp3" width="240" height="20"

A recognizable melody which all or part of a composition is based.
 * What is a musical theme?**

A musical term referring to a theme associated with a person, place, or thing.
 * What is a leitmotif?**

A theme is based on the overall picture, whereas a leitmotif is used to identify different persons, places, and things, within the piece.
 * What difference is there, if any, between a theme and a leitmotif?**

Repetition of the main theme, but in different forms, using different harmonies, rhythm, timbre, etc.
 * What is meant by a musical variation?**

In Star Wars, there is a cool five note leitmotif when they show the Death Star. In the first two Harry Potter films, Lord Voldemort is identified by a leitmotif.
 * Name/identify some uses of leitmotif you've heard in movies, TV, or video games**

**__Underscoring__**
Firstcom music media type="file" key="Sullivan_Underscore_1.flv" width="360" height="270"

Loops media type="file" key="Sullivan_Underscore_2_.flv" width="360" height="270"

Stalker music - I chose this piece for its dark and menacing characteristics. It sets a sinister tone. media type="file" key="Sullivan_Stalker.mp3" width="240" height="20"

Dog Music - This piece has a warm, sadness to it. I can see the dogs face looking happy for the cat, but sad he got replaced. media type="file" key="Sullivan_Dog.mp3" width="240" height="20"

Bombed out village - A sad yet soaring piece. Sets the tone of the village, while at the same time shows a kind of melancholy hope as the bird flies away. media type="file" key="Sullivan_Bird.mp3" width="240" height="20"

1. What is Underscoring and how does it work in films? Music played quietly under a scene to establish mood or theme.

2. How might the following musical qualities be useful in underscoring a scene? What considerations would you give to each of them when applied to underscoring?

Tonality - The music would have to flow and make sense in creating the mood. Melody - I would change the melody according to character and/or location. Rhythm - Whether the scene is fast or slow paced, I would speed up or slow down the rhythm. Harmony - to add layers of change. Timbre - Each character can have their own timbre aka instrument to represent them.

**__Diegetic Music__**
media type="file" key="Sullivan_Rabbit.flv" width="360" height="270"

media type="file" key="Sullivan_translation.flv" width="360" height="270"